
A talk about the world of Baby Steps, working with what's given, and asking open questions with level design.
The first talk I've given. Halfway through writing it I really deeply regretted agreeing to do it and wished I could pull out. Writing is awful. In the end I'm very glad to have done it. Ultimately it clarified a lot of the big ideas I had been thinking about during Baby Steps development.
The other thing it did was make me extremely grateful to all the brilliant people in my life who helped me explore those ideas and contributed immensely to the talk.
Here's a list of them: Bennett Foddy, Julian Cordero, Uti Azulay, Danny Hawk, Zack Kenyon, Chandra Greenberg, Elliot Cuzzillo, Hana Mastrogiacomo, Genevieve Foddy, Jie En Lee, Kenny Sun, Shawnee Cuzzillo, and Lois Joan Wieder